KX_LodLevel(EXP_PyObjectPlus) ============================= base class --- :class:`EXP_PyObjectPlus` .. class:: KX_LodLevel(EXP_PyObjectPlus) A single lod level for a game object lod manager. .. attribute:: mesh The mesh used for this lod level. (read only) :type: :class:`RAS_MeshObject` .. attribute:: level The number of the lod level. (read only) :type: integer .. attribute:: distance Distance to begin using this level of detail. (read only) :type: float (0.0 to infinite) .. attribute:: hysteresis Minimum distance factor change required to transition to the previous level of detail in percent. (read only) :type: float [0.0 to 100.0] .. attribute:: useMesh Return True if the lod level uses a different mesh than the original object mesh. (read only) :type: boolean .. attribute:: useMaterial Return True if the lod level uses a different material than the original object mesh material. (read only) :type: boolean .. attribute:: useHysteresis Return true if the lod level uses hysteresis override. (read only) :type: boolean