KX_PolyProxy(SCA_IObject) ========================= base class --- :class:`SCA_IObject` .. class:: KX_PolyProxy(SCA_IObject) A polygon holds the index of the vertex forming the poylgon. Note: The polygon attributes are read-only, you need to retrieve the vertex proxy if you want to change the vertex settings. .. attribute:: material_name The name of polygon material, empty if no material. :type: string .. attribute:: material The material of the polygon. :type: :class:`KX_BlenderMaterial` .. attribute:: texture_name The texture name of the polygon. :type: string .. attribute:: material_id The material index of the polygon, use this to retrieve vertex proxy from mesh proxy. :type: integer .. attribute:: v1 vertex index of the first vertex of the polygon, use this to retrieve vertex proxy from mesh proxy. :type: integer .. attribute:: v2 vertex index of the second vertex of the polygon, use this to retrieve vertex proxy from mesh proxy. :type: integer .. attribute:: v3 vertex index of the third vertex of the polygon, use this to retrieve vertex proxy from mesh proxy. :type: integer .. attribute:: v4 .. deprecated:: polygons are triangles. :type: integer .. attribute:: visible visible state of the polygon: 1=visible, 0=invisible. :type: integer .. attribute:: collide collide state of the polygon: 1=receives collision, 0=collision free. :type: integer .. attribute:: vertices Returns the list of vertices of this polygon. :type: :class:`KX_VertexProxy` list (read only) .. method:: getMaterialName() Returns the polygon material name with MA prefix :return: material name :rtype: string .. method:: getMaterial() :return: The polygon material :rtype: :class:`KX_BlenderMaterial` .. method:: getTextureName() :return: The texture name :rtype: string .. method:: getMaterialIndex() Returns the material bucket index of the polygon. This index and the ones returned by getVertexIndex() are needed to retrieve the vertex proxy from :class:`MeshProxy`. :return: the material index in the mesh :rtype: integer .. method:: getNumVertex() Returns the number of vertex of the polygon. :return: number of vertex. :rtype: integer .. method:: isVisible() Returns whether the polygon is visible or not :return: 0=invisible, 1=visible :rtype: boolean .. method:: isCollider() Returns whether the polygon is receives collision or not :return: 0=collision free, 1=receives collision :rtype: integer .. method:: getVertexIndex(vertex) Returns the mesh vertex index of a polygon vertex This index and the one returned by getMaterialIndex() are needed to retrieve the vertex proxy from :class:`MeshProxy`. :arg vertex: index of the vertex in the polygon: 0->2 :arg vertex: integer :return: mesh vertex index :rtype: integer .. method:: getMesh() Returns a mesh proxy :return: mesh proxy :rtype: :class:`MeshProxy`