SCA_ILogicBrick(EXP_Value) ========================== base class --- :class:`EXP_Value` .. class:: SCA_ILogicBrick(EXP_Value) Base class of all :doc:`/manual/logic/sensors/index`, :doc:`/manual/logic/controllers/index` and :doc:`/manual/logic/actuators/index`. .. attribute:: executePriority This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first). :type: int .. attribute:: owner The game object this logic brick is attached to (read-only). :type: :class:`KX_GameObject` or None in exceptional cases. .. attribute:: name The name of this logic brick (read-only). :type: str