.. _bpy.types.VisibilityActuator: ******************* Visibility Actuator ******************* .. seealso:: See the Python reference of this logic brick in :class:`KX_VisibilityActuator`. The *Visibility Actuator* allows the user to change the visibility of objects during run-time. .. note:: Using the visibility actuator will save on Rasterizer usage, however, not Physics, and so is limited in terms of Level of Detail (LOD). For LOD look at replace mesh, but be aware that the logic required can negate the effect of the LOD. .. figure:: /images/logic-actuators-types-visibility-node.jpg :width: 271px Visibility actuator. Properties ========== Visible Toggle checkbox to toggle visibility. Occlusion Toggle checkbox to toggle occlusion. Must be initialized from the *Physics* tab. Children Toggle checkbox to toggle recursive setting -- will set visibility / occlusion state to all child objects, children of children (recursively). Example =======