Realtime Debug Mode
A fully reworked Debug Mode that allows
you to debug the profiling and manipulate objects in real time
PBR
(Physically Based Rendering)
Graphics rendering technique based on the physical principles of light and reflection, The goal is to produce realistic images that are consistent with the laws of physics, including the behavior of light on different surfaces and lighting conditions.
Range Armor Security
With Range Armor you can export your project with 3 steps security, You can also sell and distribute your project without licensing problems!
Reworked Interface
One of the most important things to an engine is the interface, it needs to be comfortable and easy to use, The interface is constantly being re-designed to make the game development