Application Data (Range.app)#
Module to access application values that remain unchanged during runtime.
- Range.app.range_version#
The Range Engine version as a tuple of 3 ints, eg. (1, 4, 100).
Note
Version tuples can be compared simply with (in)equality symbols; for example,
(1, 4, 100) <= (1, 4, 100)
returns True (lexical order).- Type:
tuple of three ints
- Range.app.range_version_string#
The Range Engine version formatted as a string, eg. “1.4.100”.
- Type:
str
- Range.app.version#
The Blender/Range version as a tuple of 3 ints, eg. (2, 79, 1).
Note
Version tuples can be compared simply with (in)equality symbols; for example,
(2, 78, 5) <= (2, 79, 0)
returns True (lexical order).- Type:
tuple of three ints
- Range.app.version_string#
The Blender/Range version formatted as a string, eg. “2.79 (sub 1)”.
- Type:
str
- Range.app.version_char#
The Blender/Range version character (for minor releases).
- Type:
str
- Range.app.Range_version#
The UPRange version as a tuple of 3 ints, eg. (0, 2, 3).
Note
Version tuples can be compared simply with (in)equality symbols; for example,
(0, 2, 2) <= (0, 2, 3)
returns True (lexical order).- Type:
tuple of three ints
- Range.app.Range_version_string#
The UPRange version formatted as a string, eg. “0.2 (sub 3)”.
- Type:
str
- Range.app.has_texture_ffmpeg#
True if the Range has been built with FFmpeg support, enabling use of
ImageFFmpeg
andVideoFFmpeg
.- Type:
bool
- Range.app.has_joystick#
True if the Range has been built with joystick support.
- Type:
bool
- Range.app.has_physics#
True if the Range has been built with physics support.
- Type:
bool