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Manual

  • Introduction
  • Tutorials
  • Editors
  • Datablocks
  • Logic
    • Introduction
    • Sensors
      • Introduction
      • Sensor Editing
      • Sensor Types
        • Actuator Sensor
        • Always Sensor
        • Armature Sensor
        • Collision Sensor
        • Delay Sensor
        • Joystick Sensor
        • Keyboard Sensor
        • Message Sensor
        • Mouse Sensor
        • Near Sensor
        • Property Sensor
        • Radar Sensor
        • Random Sensor
        • Ray Sensor
    • Controllers
    • Actuators
    • Properties
    • States
  • Release
  • About

API Reference

  • Range Game Engine Modules (bge)
  • Audio System (aud)
  • Math Types & Utilities (mathutils)
  • OpenGL Wrapper (bgl)
  • Font Drawing (blf)
  • GPU functions (gpu)
Range Game Engine Manual
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Sensors

  • Introduction
    • Common Options
  • Sensor Editing
    • Column Heading
    • Sensors
    • Object Heading

Sensor Types

  • Actuator Sensor
  • Always Sensor
  • Armature Sensor
  • Collision Sensor
  • Delay Sensor
  • Joystick Sensor
  • Keyboard Sensor
  • Message Sensor
  • Mouse Sensor
  • Near Sensor
  • Property Sensor
  • Radar Sensor
  • Random Sensor
  • Ray Sensor
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