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Manual

  • Introduction
  • Tutorials
    • Getting Started
    • Introducing Python
  • Editors
  • Datablocks
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API Reference

  • Range Game Engine Modules (bge)
  • Audio System (aud)
  • Math Types & Utilities (mathutils)
  • OpenGL Wrapper (bgl)
  • Font Drawing (blf)
  • GPU functions (gpu)
Range Game Engine Manual
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Tutorials

  • Getting Started
    • Basic Concepts
    • Moving A Cube
    • Playing An Animation
    • Using Linked Libraries In Game
  • Introducing Python
    • Basic Concepts
    • Moving A Cube
    • Playing An Animation
    • Dealing With Group Instances
    • Setting Up A Python Component
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