Getting Started
This tutorial aims to show the basic concepts of UPBGE, from the game loop behavior to the most common operations used in game development. This will give you important notions on how UPBGE works and how are its procedures.
Keep in mind that the focus of this tutorial are UPBGE and its game engine behavior, so it will not explain basic Blender navigation (like selection, shortcuts, etc). This tutorial assumes you already know how Blender works, and it focuses only on GE capabilities.