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Manual

  • Introduction
  • Tutorials
    • Getting Started
    • Introducing Python
      • Basic Concepts
      • Moving A Cube
      • Playing An Animation
      • Dealing With Group Instances
      • Setting Up A Python Component
  • Editors
  • Datablocks
  • Logic
  • Release
  • About

API Reference

  • Range Game Engine Modules (bge)
  • Audio System (aud)
  • Math Types & Utilities (mathutils)
  • OpenGL Wrapper (bgl)
  • Font Drawing (blf)
  • GPU functions (gpu)
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Introducing Python

  • Basic Concepts
  • Moving A Cube
  • Playing An Animation
  • Dealing With Group Instances
  • Setting Up A Python Component
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