KX_CollisionSensor(SCA_ISensor)#
base class — SCA_ISensor
- class KX_CollisionSensor(SCA_ISensor)#
Collision sensor detects collisions between objects.
- propName#
The property or material to collide with.
- Type:
string
- useMaterial#
Determines if the sensor is looking for a property or material. KX_True = Find material; KX_False = Find property.
- Type:
boolean
- usePulseCollision#
When enabled, changes to the set of colliding objects generate a pulse.
- Type:
boolean
- hitObject#
The last collided object. (read-only).
- Type:
KX_GameObject
or None
- hitObjectList#
A list of colliding objects. (read-only).
- Type:
- hitMaterial#
The material of the object in the face hit by the ray. (read-only).
- Type:
string