KX_ParentActuator(SCA_IActuator)#

base class — SCA_IActuator

class KX_ParentActuator(SCA_IActuator)#

The parent actuator can set or remove an objects parent object.

object#

the object this actuator sets the parent too.

Type:

KX_GameObject or None

mode#

The mode of this actuator.

Type:

integer from 0 to 1.

compound#

Whether the object shape should be added to the parent compound shape when parenting.

Effective only if the parent is already a compound shape.

Type:

boolean

ghost#

Whether the object should be made ghost when parenting Effective only if the shape is not added to the parent compound shape.

Type:

boolean