NAND Controller#

See also

See the Python reference of this logic brick in SCA_NANDController.

This controller activates all connected actuators if:

  • The game object is in the designated state.

  • At least one connected sensor triggers the controller.

  • At least one connected sensor evaluated False.

This controller deactivates all connected actuators if:

  • The game object is in the designated state.

  • At least one connected sensor triggers the controller.

  • All connected sensor evaluated True.

Options#

../../../../_images/logic-controllers-types-nand-node.png

NAND Controller.#

See standard controller parts for descriptions of the remaining options.